Hi Everyone, We believe we’ve finally ironed out the bug that has prevented us from committing to a solid date for MailForge 3′s release date. As we previously stated, this bug was due to a poorly documented Apple API that relates to how we display HTML emails. Now that we have this worked out, we [...]
This post is to inform everyone where we’ve been, where we are and, most importantly, where we’re going. Where We’ve Been When the MailForge project (then Odysseus) first started, we felt an unnecessary need to get MailForge out ASAP. As a result, some poor decisions were made early on that have caused us a great [...]
